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Beyond a contest for the “best idea”: A case of crowdsourcing through a brainstorming competition

By BrainReactions

Contributed by Darin Eich, Ph. D., Chief Operating Officer, BrainReactions LLC

Open innovation is valuable because it can harness the perspectives, needs, and ideas of a large amount of individuals, whether they be current consumers of a product or potential users of a website. In order to innovate based on the perspectives of many people, a shift from acquiring the best idea to acquiring idea themes derived from hundreds of ideas from many users or consumers is needed. BrainReactions.net has just launched their first significant open innovation crowdsourcing effort in the form of a brainstorming competition where awards are offered not for the single best idea but for the top brainstormers. In the first few days of the competition there are 500 ideas from 60 different brainstormers. This competition is open for just under two weeks and closes on July 3rd, 2008. This specific competition offers an emerging case of crowdsourcing for the brainstorming purpose of generating multiple new ideas on the launch of a web application, including both marketing and feature development.

Idea Contest

This case offers an opportunity to learn about the process of crowdsourcing for brainstorming. This competition has already generated different outcomes than a traditional closed room in person brainstorming session offers or what a contest where “the best idea wins” offers. First, who is brainstorming? Notably there are more brainstormers than in your typical closed room session and they come with and a more global perspective. For this competition, brainstormers come from throughout the globe with heavy representation from the U.S. and the UK. Since most web applications have a global audience and seek the perspectives, needs, and ideas of a wide range of users, crowdsourcing through brainstorming offers unique advantages. Also, new web applications want an opportunity to generate buzz. The brainstorming competition allows this through the marketing of the idea contest while a closed room in-person brainstorm does not because it is more private in nature. The crowdsourcing offers residual benefits, not just the ideas gathered and the ability to validate the direction and decisions through the voice of the user but the marketing of the competition helps to build awareness and launch the web application.

Important consideration is given to what happens before and after the competition. Most of the time spent with preparing the competition actually involves framing the challenge, creating background information (in this instance a free web based video), and identifying questions for brainstormers to generate ideas on. This takes much thought amongst organizers and the client as well as multiple iterations to finalize the questions and background. Alerting the network of brainstormers to begin was the easiest part as BrainReactions has a large network of creative brainstormers who can be readily notified with an email. It also important to consider what the final product of the competition could look like. BrainReactions brainstorming has slightly different desired outcomes then other contests which seek to generate a best idea. Rather than a single best idea, the goal of the competition is to generate hundreds of ideas from many brainstormers so that ideas could be synthesized and analyzed. The themes that emerge amongst many ideas from multiple brainstormers are often times more valuable than a “best idea” and often marketing and product development directions move forward from these themes. After the competition a team of judges with different expertise bases will also spend time at the end to select the top brainstormers based on the quantity of good ideas they provide. Since a goal of brainstorming is to gather a large number of good ideas to synthesize and generate themes around, going beyond just selecting the best idea is needed. This is a current and emerging example of crowdsourcing meeting brainstorming on the web.

What’s All the Fuss About “Engagement”?

By BrainReactions

Contributed By Dan Neely, founder and CEO of Networked Insights

There has been a lot of recent talk about “Engagement”. Engagement is the new metric for social media, the measure of success for social media marketing. Although clearly defining engagement has been a challenge and people have disagreed on setting standards, it is certainly a concept worth exploring.

As soon as social media started to change the way people communicate and share interests, values or concerns, it became a gold mine of customer intelligence and insight. The key to unlocking this intelligence is to understand engagement.

What is engagement? Engagement is a combination of how people interact with each other and content (viewing, posting, inviting, rating, etc.) and what causes people to change or define their behavior (how influential people or content are).

Engagement not only shows where people are spending their time, and what topics they are discussing and with whom, but also shows the degree and depth of customer-to-customer interactions. If ad placement is based on engagement, advertisers know that the advertising is more relevant to the people that see it because it is based on the topics and people that they engage with.

For advertisers and marketers, knowing facts about their audience before spending money on social media is a huge benefit. For example, if Nike notices that a large number of users on MySpace are engaging around a particular shoe model and that very few people are doing so on Facebook, it would make a lot more sense to spend more heavily on MySpace and know exactly where to place and direct that spend. This tactic uses engagement to ensure results, not just to measure them.

Marketers all acknowledge the importance of engagement. While the subjective aspects of the metric have yet to be defined, the factual elements taken from customer engagement provide the real value. Using engagement as a way to guide and predict your ad buy or marketing spend is a clear and simple method that leverages the customer intelligence that can be gained from engagement metrics. This intelligence can also help accurately inform the content and message of the resulting marketing collateral to ensure it resonates with the target audience.

Engagement is here to stay. Just like any new metric, it will take some time to take-hold and become fully standardized, but it is undeniably a multifaceted and powerful metric that can provide value to marketers throughout the marketing process – especially before it even starts.

About the Author:

Daniel Neely
Dan is the founder and CEO of Networked Insights, the leader in customer intelligence across social media. His 10 plus years of entrepreneurial, management and operational experience with technology companies, has given him the expertise in customer intelligence and experience with the challenges companies face in gathering relevant, real-time insights about their customers.
Before starting Networked Insights, Dan co-founded Market Performance Partners, which guided companies in market ownership through customer intelligence. Prior to that, he was the director of strategy at Scient, one of the fastest growing services company in history. Before Scient, Dan was part of the team that launched eSurance, the leading online insurance company.

Helping the Generations Accept Innovation and Change

By BrainReactions

Contributed by Sarah Gibson, President, Accent Business Communication
(See complete bio below the article)

As employees, we all want to be seen as team players, but when a change is introduced to our teams at work, most of us cringe internally. In order to minimize the stress innovation and change can cause to our psyches, we each need to keep in mind what we risk losing when a new idea is introduced.

One approach to understanding our response to the change process is to look at change through a generational perspective. This short piece will help you see change as a three-step process and give you some perspective on how each generation may view innovation and change.

William Bridges approaches change as a three-phase process—the end, the in-between and the new beginning. Ultimately, we go through all three phases simultaneously, but the end goal is to realize change is a new beginning.

William Bridges Change Model

Here’s a quick example. When I started my own business, I had to acknowledge the end of a steady paycheck, friendships at work and corporate backing. During my in-between phase, I would vacillate between “I love owning my own business” and “Was I nuts for doing this?”. During the new beginning phase, I realized that my thinking had shifted to completely accept the change and embrace the idea of working on my own.

Since we go through all phases at once, I still have days where I experience loss and wish I had my corporate career, even though I’ve shifted to really loving being on my own.

The same is true for change for each of us. However the key to moving you and your work team to the new beginning phase is to accept the end of your previous processes before change and innovation took you to a new beginning.

From a generational perspective, we have to acknowledge what each generation loses during change. In essence, if we introduce a new idea, we’ve asked them to let go of something important to one’s generational framework.

For example, a WWII person is asked to give up his sense of loyalty to a product. Or perhaps he is asked to give up knowing where he fits into the chain of command.

A Baby Boomer facing change has to let go of the energy, recognition and dedication she put into a product. Sometimes she may also feel that she has to give up her competitive edge and expertise when an innovation comes her way.

A Gen Xer feels threatened because change asks her to give up a sense of independence and flexibility.

A Millennial struggles least with change because he has become so accustomed to change that adaptability has become key to his skill set. Still, he may feel a loss when his friendships at work are weakened when a process pulls him away from those friends.

Ultimately, the best way for us to become team players during change is to acknowledge both what we risk losing during change and what others risk losing. If you are introducing a new innovation, consider your audience. What are you asking them to say goodbye to during the end stage of change.

From there, you can move toward the new beginning of acceptance using the strengths each generation brings to the workplace.

Contributing writer: Sarah Gibson
Sarah Gibson
Bio:
After identifying a need for written communication and generational issues training in the Midwest, Sarah Gibson founded Accent Business Communication in 2004. She has offered her classes to a variety of companies, including Harley-Davidson, Metavante and the Wisconsin state government. Beyond her organizational training programs, Sarah also teaches for the evening MBA program at UW-Madison.

Sarah holds a Master’s degree from North Dakota State University and has been teaching in academic and corporate worlds since 1998. In addition, she’s a member of Madison Area Business Consultants, Society of Human Resource Management, and the American Society of Training and Development.

This article is part of the April 2008 issue of BrainWaves E-magazine on Innovation and Ideation

Nine Tips for Entrepreneurs: How Entrepreneurs Can Partner with General Mills and Other Fortune 500 Companies

By BrainReactions

Contributed by Peter Erickson, Senior Vice President of Innovation, Technology & Quality, General Mills
(See complete bio below the article)

For an entrepreneur, the idea of taking your innovation and sharing it with someone else – let alone a large corporation – can be an intimidating, if not daunting, task. Which company would be the best partner? How do you ensure you’re protected from a legal perspective? How will you benefit? If your goals are to take your product or technology to the next level, speed its time to market and grow its distribution to have a national or even global reach, then you may find value in exploring a partnership with a larger company.

There are several variables to consider when venturing into this type of partnership. Based on General Mills’ experience in working on a wide range of projects with partners of all sizes, we have identified the following nine tips for entrepreneurs seeking to develop a successful partnership with a larger company.

Nine Tips for Entrepreneurs

1. Create a differentiated opportunity. Articulate the unique and proprietary aspects of your product. How is it different and how is it better than anything on the market? Is there an opportunity to be first to market with a breakthrough new product? Explaining the unique benefits of your innovation up front will give the company a reason to take a closer look at your proposal.

2. Test your innovation. Develop a pedigree for the product. You will be ahead of the game if you are able to get your innovation into the hands of its end user. This will allow you to speak to the in-market performance and the consumer or retailer reaction. Some of our partners, for example, came to us with insights from selling their products on the Internet, in small regional grocery chains or on college campuses. That learning can go a long way toward helping a company understand the unique consumer benefits of your product.

3. Be selective. Focus on your lead candidate and avoid courting multiple partners at once. A company wants to know you are committed and willing to work together to ensure that the opportunity will produce competitive advantages in the marketplace. And remember, most companies, including General Mills, want to create relationships for the long term. Take the time and do it right.

4. Find a contact to be your champion. Navigating the politics and processes of a large corporation can be challenging. Having a tour guide is very helpful. For example, at General Mills your key contact will be a member of the General Mills WIN (Worldwide Innovation Network) team, our company’s external innovation group. The G-WIN team is always available to answer potential partners’ questions about our organization, our processes and about partnerships in general.

5. Do your homework on the potential partner. Use available public information to educate yourself on your potential partner’s lines of business, key strategies, industry and competitors. You should also familiarize yourself with the economics of the industry so you are well-versed in the financials before getting into any conversations about important details such as licensing fees. For example, potential partners can obtain company background and information on our approach to external partnerships from a video located on our G-WIN Web site (www.generalmills.com/WIN).

6. Connect the dots. Make the connection between your proposed innovation and the company’s business model and brand. For which product platform or division do you envision it to be a good fit? How would this help the company’s bottom line?

7. Demonstrate you can deliver. Describe your team’s experience in the industry. Prove that your product is scalable to the volume demands of the partner’s business. Have any claims you make about the product validated (e.g., health claims), and be sure to speak to the company’s priorities. For General Mills, food quality and safety are important, and our company wants to know you share the same values. If you do not have the expertise in a certain area – manufacturing, safety, etc. – don’t be afraid to tap outside consultants to develop those capabilities within your operation.

8. Have a business model in mind. Communicate the type of opportunity you are looking for, but stay flexible. Oftentimes, it makes the most sense to start with a smaller opportunity and then grow that into a broader, deeper partnership.

9. Part on good terms. If either or both companies in the partnership decide to pass on an opportunity, walk away gracefully and leave the door open to future collaborations. Often it is just a matter of timing – the best opportunity for collaboration may not be the first proposal, so maintaining rapport is an important element of eventual success.

Open innovation is an emerging trend, so be on the lookout for opportunities to grow your business through this type of joint venture. Regardless of whether you are in the food industry or another trade, stay mindful of the above suggestions and you will be well-prepared to enter into a mutually beneficial partnership with another company.

If you think your innovation is a good fit for General Mills’ business, our G-WIN team would like to hear from you. Through G-WIN, we seek external partners with patented or patent-pending technologies or commercialized products that would be complementary to our brands and businesses. Prospective partners may submit patented or patent-pending innovations to the G-WIN team through a Web portal at www.generalmills.com/WIN, or may contact the team with other inquiries by calling 763-764-4946 (GWIN).

About the author
Peter Erickson
Peter Erickson

Peter Erickson is senior vice president of innovation, technology and quality for General Mills.
As the head of General Mills’ innovation and technology organization, Mr. Erickson is responsible for the invention and commercialization of new food products and technologies that can help in nourishing the lives of its consumers by providing increasingly higher levels of health, taste and convenience. Mr. Erickson’s responsibility for the General Mills quality organization is focused on delivering brands that its consumers can trust and value through its global leadership in consumer and product safety.

Mr. Erickson has been employed by General Mills for the past 19 years. Prior to that, he worked in product development as a senior food scientist at General Foods Corporation in White Plains, N.Y. Mr. Erickson received both B.S. and M.S. degrees in food science at the University of Massachusetts, where he continues to serve as a member of the university’s food science external advisory board.

Headquartered in Minneapolis, General Mills is a leading global manufacturer and marketer of consumer foods products with significant operations located around the world. Its global brand portfolio includes Betty Crocker, Pillsbury, Green Giant, Häagen-Dazs, Cheerios and more. In the United States, General Mills consumer brands are sold in every section of the retail grocery store, with a No. 1 or No. 2 leading share position in nearly every food category in which it competes. General Mills also is a leading supplier of baking and other food products to the foodservice and commercial baking industries.

How Dominick Martinetti used Open Innovation to launch Slappa into market leadership

By BrainReactions

Contributed by Anand Chhatpar

I had the chance to interview Dominick Martinetti, CEO of Slappa Distribution, a small but rapidly growing company that is making a great name for itself among DJs and music junkies as an innovative product company. Dominick is an inspiring young man, and I have shared in this article, excerpts from our conversation that reveal his thinking and journey into market leadership.

Slappa has been in business for four years now, and it started with an initial product range consisting of CD cases. It was not a particularly “sexy” business to get into. CD cases had been around for 15 years, and the CD business was not growing aggressively any more. DVDs, computer software and video games still used CD cases, but the margins had been declining for most companies in this space. Also, brands before Slappa had commoditized the product — there was no real choice available to the consumers. Most of the people using these disc cases were forced to not have choices… outside of cosmetic colors, no one was building quality and variety into the cases. Therein lay a problem with CD cases from the consumer’s perspective, which Dominick was able to spot.

To conduct his market research and with an Open Innovation mindset, Dominick went to online bulletin boards and chat rooms for audio professionals like Audiophile, Audio Asylum and Audioreview.com. He sought advice on what these target consumers needed from the ultimate CD case.

He heard back two major things from them:
1. More Protection: A majority of CD cases available in the market were not providing any real level of protection for a person’s disc collection. People wanted to protect discs even while moving formats towards MP3. They wanted to protect their investment. An individual’s music collection alone can amount to anywhere between $3,000 and $10,000 over 15 years depending on whether one is a general consumer or a DJ.

2. People wanted to keep their discs and covers together: People did not like jewel cases because they cracked and then one could not keep their CD artwork (cover) together with the disc.

Dominick created a series of prototypes and sent them to influential journalists who write product reviews for well read magazines and blogs and asked for their feedback and advice on the design. He kept iterating and improving the design based on feedback from these reviewers. After 2 years of prototype iteration, Dominick finally heard “Its perfect!” from several reviewers and he knew he had a winning product in his hand. Dominick had designed the D2 patented pocket system which has a rear pocket for the disc and a front pocket for the cover along with a 5-7 mm opening. The shell for the D2 was made out of X-EVA, a fire resistant, water resistant material.

Launching the product now became much easier for Dominick. He put up a website at slappa.com and told all his friends and the product reviewers he was in contact with that his product was now available for purchase. The reviewers wrote rave reviews of his $49.95 CD-case next to reviews of top of the line $2,000 music systems. Slappa’s products achieved very quick acceptance among the “Pro Audio” market, and Dominick has expanded into distribution via retail, mail order, catalogs and other media where people can pay attention to details of the product.

Dominick’s inspiration is the Fossil Watch Company that made people think they were getting a better deal with a $79 designer watch from Fossil in a tin can than with a $20 watch from Walmart. He already has plans to expand his product line into backpacks, high end bags, and other products, while also expanding distribution globally.

When asked about why Slappa’s customers become huge fans of the company, Dominick says, “We’ve made ourselves a customer focused company. Each customer is our most important customer. You CAN please everyone, in a million ways. You just have to find a different way for every person.”

The Most Creative People on Facebook: A global network that you can leverage

By BrainReactions

Facebook is an incredible social phenomenon that I am sure most of you have heard about. If you have not yet experienced Facebook, consider joining it at http://www.facebook.com

BrainReactions has recently launched an application within Facebook called the “Most Creative People“. It allows you to view and connect with the most creative people on Facebook and vote for your friends who are very creative. You can join the application and nominate any of your friends from Facebook to provide them further global recognition for their creativity.

The application is available at
http://apps.facebook.com/fbcreative/

Our network now consists of over 35,000 highly creative people from 142 countries. If you’d like to leverage our network for brainstorming with your target market, product testing with a particular demographic, online focus groups, product launch marketing, or any consumer-focused needs, please contact us here.
Most Creative People

Unleash the Creativity and Effectiveness of Electronic Ideation in an Online Brainstorm

By BrainReactions

Contributed By Darin Eich Ph.D.

Electronic ideation — coming up with multiple ideas using a computer and software or web application — offers a powerful new tool to innovators. With Web 2.0 internet technology available, a form of electronic ideation known as online brainstorming is also emerging as a “front end of innovation” tool for innovators.

Capturing ideas in a structured fashion can increase efficiency and streamline the innovation process by making the ideas easier to analyze. Electronic ideation is an alternative to traditional brainstorming within an organization, which often conjures images of lame sessions where the first ideas mentioned are often discussed for a long period of time, criticized ad nauseum, and subjected to political and power interests. Unfortunately, many such brainstorm sessions result in few ideas, because most of the time was spent analyzing the ideas and talking about why they wouldn’t work. In addition, people are hesitant to suggest their own ideas in person, especially creative or unconventional ones. Challenges like this give traditional face-to-face brainstorming a reputation for futility within organizations and their culture. Research shows that the brainwriting (writing ideas instead of saying them) approach to idea generation can be more effective within organizations, perhaps because it diminishes the repressive or stifling effects of corporate culture.

Electronic ideation or online brainstorming combines current technology and the benefits of brainwriting for an effective idea generating approach. Structured brainwriting through electronic ideation can work for groups of people, or communities of interest, who may not be in the same place at the same time. Electronic ideation is a conceptual outgrowth of the anonymous suggestion box. Anonymous suggestion boxes have been around for a long time to solicit humdinger ideas at no risk to the contributor. Now the suggestion box can become the brainstorming table for participants who are specifically invited to participate, overcoming space and time limitations. The challenge, instead of dealing with corporate culture, is to motivate people to respond to an invitation, to log into the brainstorm “room” to suggest their ideas. Electronic brainstorming is a tool that can be used in a variety of ways, producing a new surge in ideas from employees.

When brainstorming online, community of interest and response time must be managed properly; place is less relevant. You can conduct electronic ideation with many brainstormers at once; it is scalable from one to thousands of people. More than 10 people around a brainstorming roundtable are extremely difficult to manage, but you could get 1,000 people to log on and submit ideas on an ideation web page that poses your question. You define the community of interest and the brainstormers you invite to participate. These can be the usual suspects in your department or project team, all people in your company, your customers or a user group, or other people across the globe that could usefully suggest ideas. In a world that is flattening, as Thomas Friedman says, a hosted application gives you the ability to get the perspective and ideas from people anywhere in the world 24/7. Also, on the other end of the spectrum there is tremendous value with having a tool that allows people to record their ideas on their own when they generate them.

Response time matters. You can certainly use the electronic ideation tool on a no deadline basis. But having a set time for participants to contribute ideas is motivating and offers the facilitator a reasonable chance to analyze the contributions. Specifying the time limits in the e-mail invitation is very effective in a virtual brainstorming session. Complete the brainstorm in an hour or a day, and then move on with analyzing, testing and implementing good ideas. You can, of course, open follow-up brainstorm rooms to build on previous rounds of ideation.

Electronic ideation frees participants from spatial constraints. Brainstormers could be anywhere in the world, but you could also conduct a roundtable brainstorm electronically. A formal electronic ideation or online brainstorming tool like BrainReactions.net can even allow you to see fellow brainstormers ideas in real time during the session you create. This offers opportunities to build and extend on ideas and to recharge and spark creativity in new directions. What if you brought people physically together in your conference room or a stimulating location and facilitated a face-to-face brainstorm where people entered their ideas into the online software system? This may be a preferred use of ideation software. Imagine gathering a group of 7 to 10 people around a table. One computer is projecting the brainstorm question and space for ideas on the projector screen. Each person enters his or her own ideas. There is no need for the proverbial flipchart sheets and marker that slows the session down to a crawl. Since idea generators are typing their ideas as they conceive them, the pace of idea generation and the quantity of ideas are greatly accelerated. Since each person has his or her laptop the brainstorm session is no longer slowed by 1920s technology of a flip chart and pen.

When someone has a really good idea they could say it aloud as stimulus for extensions of that idea. The most creative people and the most conventional are often reluctant to share their output. Capturing them electronically avoids the tendency to suppress them out of fear or embarrassment. Ideas from the ends of the spectrum are valuable. The creative ones can spawn great innovation and the seemingly boring ideas are most easily understood and implemented.

I challenge you to open your innovation thinking to establish electronic ideation as a part of your innovation system to employ both the benefits of internet technology and brainwriting methodologies. Think of it simply as a tool to capture ideas on your own in your office on your own time. Consider the possibilities of bringing laptops to the brainstorming table. Idea generation is both art and science. Creativity is heightened in great brainstorms. The productivity of brainstorms can be supported and enhanced using tools that come closest to allowing brainstormers, working individually or in groups, to produce and record ideas at a pace much closer to “mind speed.” In group ideation process there is a high correlation between the quantity of ideas generated and the quality of ideas, so speed truly counts. Electronic brainstorming such as BrainReactions.net is an efficient, intuitive way to produce great ideas.

Electronic Brainstorming

Forty Tips for Better Online Brainstorming

By BrainReactions

Contributed By Darin Eich, Ph.D.

In the true spirit of online brainstorming, I created a brainstorm on BrainReactions.net and used it as a tool to write this article. I keep the article format as an organized list of tips. You can view the original brainstorm process I used at http://www.brainreactions.net/brainstorms/1556 and even suggest your own ideas or tips.

1. Brainstorming is different than Q&A. It is about multiple ideas instead of a single answer, so approach the process with quantity in mind.
2. Each individual submits multiple ideas.
3. Multiple individuals submit multiple ideas.
4. The person who creates the brainstorm should start it off with at least 5 ideas.
5. Follow the traditional brainstorming rule of going for a high quantity of ideas.
6. Set an individual goal to create 20 ideas (like I’m doing here).
7. Understand that a concept can be broken down into smaller ideas and these ideas can be mixed and matched…so the parts have value.
8. When creating a brainstorm invite others to join.
9. Set an actual structured time for people to log in and brainstorm live.
10. During a live brainstorm it is exciting to see other ideas being added alongside yours, this motivates people to generate more ideas.
11. Set a goal to involve at least 8 people in the brainstorm.
12. Show a previous great brainstorm example to people.
13. Allow people to click a link that shows them an example of a quality brainstorm while they are brainstorming, this will give them a model.
14. Do not judge or put down ideas while you are brainstorming.
15. Click on the “good idea” button for good ideas.
16. Take one of the good ideas you select to the next level.
17. Build and extend on ideas presented earlier in the brainstorm.
18. Quantity is needed first to be able to unleash the power of building and extending, so add a number of ideas even if they may already exist.
19. Google for insights while brainstorming.
20. Stay focused on the question and topic.
21. If an idea is off topic, though, accept it because the focus is on the process.
22. Take a risk by submitting a pretty far out idea…do this intentionally as a part of the process.
23. Submitting a far out idea is fun and motivating and can encourage creativity.
24. Put some motivating music on in the background while brainstorming (see ideas of songs to try in the most ideated brainstorm on the BrainReactions.net website).
25. Drink some coffee while brainstorming!
26. Call a friend for ideas.
27. Try to synthesize previous ideas into a theme to brainstorm from.
28. Try to synthesize a couple of ideas into a further developed concept.
29. Practice brainstorming tools to help you generate ideas, like SCAMPER.
30. Brainstorm from your laptop in a place that is creative and energizing for you…I’m doing this now from my favorite coffee shop.
31. Look around your environment for ideas.
32. Accept the same idea from multiple people, this still has value, it tells you it could be important.
33. When brainstorming online, organize your thoughts and ideas into a logical sequence and present them in that way.
34. Create a mindmap of ideas relating to the topic or question and add them online in a more developed way.
35. Focus on process, your individual process for generating a high quantity and quality of ideas, and the brainstorm process as a whole that encourages different people.
36. Seek a diversity of individuals to submit ideas.
37. Create a question that is open enough that many idea alternatives are possible.
38. Give more background to the question in the space provided; this will help people understand the desired outcome for doing the brainstorm.
39. Use a few ideas here and there to model good ideas that match the question; they can even be existing ideas.
40. Step away from the question for a moment to let your mind recharge and reload ideas and return to power them out.

8 ways to reach GEN Y: The TXT MSG GEN!

By Joshua Murphy

Reaching GEN Y and keeping their attention is one of the greatest marketing mysteries of our generation. Young people today are very fickle and are constantly changing what they consider to be “cool” and “hip”. As a current summer camp counselor and college student, I have had the chance to experience this up, close and personal. It is quite amazing that the amount of knowledge our young people today have on current culture, products, and lifestyle. That is very important to remember when marketing to GEN Y — never take them for granted or assume they are not capable of understanding complex situations or products. GEN Y is one of the smartest, tech savvy and idealistic generations of our time. They know what they want, but they do not always know how to get there, and that is where market research, focus groups, BrainReactions brainstorms, and other tools come in handy. It is important to not just understand the wants, likes, and dislikes of GEN Y, but also who they are and where they want to be in the future. The youth of today love to discuss themselves and they want to the world to know they are here to stay. Our generation has grown up knowing mostly that as long as they dream big and work hard they can achieve and get anything they want. Now, that is a tough group to create for and sell to, but with the amount of money GEN Y controls, either their own or their parent’s, companies cannot make the mistake of not listening and understanding their concerns.

GEN Y is always searching for the next big tech item, clothes, shoes, etc. to jump unto and call their own. Youth of today love the idea of interchangeable products, such as multiple shoe designs, backpacks that do more than just hold books, and they are very primitive to the art of multi-tasking, more so than past generations. They are used to playing XBOX, doing their homework, chatting and texting w/friends, and planning their schedule for the next day better than the best of us. Due to the globalization of our culture and economy, companies cannot wait for their competition to create the next big thing — being on the cutting edge of product research and development is vital to the growth and expansion of products/services marketed towards GEN Y. There are truly no perfect ways to keep the attention of GEN Yers, but there are some techniques that can be utilized to increase outreach and interest of youth in a company’s products or services. Along with these eight techniques, I would also like to say the most important way to learn from and market to GEN Y is to simply listen to them. They want to be heard, but they do not always have an applicable outlet to have their voices, ideas, and concerns heard. Your company’s future can be bright when it comes to targeting GEN Y, but only if you show GEN Y that you are ready to open up and listen to them.

1. Utilizing Buzz Marketing/Word of Mouth Marketing: Young people are very open and vocal about a product or service they see as useful and innovative and will not hesitate a bit to tell their friends. Buzz marketing can be a commercial that a GEN Yer saw on TV/Youtube that was hilarious and it had some memorable slogan or quote, or it could be an interesting product name, or it could be totally something created in a GEN Yers mind from personal use of that product or service.

2. Creating fresh and innovative products or services: GEN Yers were born in a generation where new products/services are created everyday. Everything from iPods to clothing. GEN Yers expect unique creations that stretch their imaginations to new heights and offer the creativity of new technologies we are used to seeing and envisioning in our everyday lives. GEN Yers also expect simplicity of use and function, but at the same time something out of this world!

3. Make Our Lives Easier: GEN Yers expect products/services that make our hectic lives a little less fast and more relaxing and organized. GEN Yers are used to working, going to classes, and being super involved in school clubs & sports, all at the same time. In addition, anything created to make things more integrated is a plus. That could be a music player that has a scheduler/calendar or a cell phone that is also a picture taker and moviemaker. GEN Yers expect multi-function capabilities in almost any new product created aimed at our generation.

4. Attach Product/Service to a good cause: GEN Yers love companies that help good causes. Most young people volunteer according to recent studies and are more attracted to companies who have the same giving philosophy. When they know that by buying a pair of new shoes or clothing, part of the proceeds go to an important charity, they are more likely to purchase from that store and the opposite is true for companies who do not engage in charitable causes. GEN Yers care about helping those less fortunate and expect the same ideals from companies they spend their money on.

5. Style/Image Branding: Style and image are everything when it comes to product buying by GEN Yers. If a new product or service is not deemed cool or something they can tell their friends about the next day, then that product has lost a chance to make that very important first impact on a young person. GEN Yers can either be brand loyal or fickle, so companies must regularly ensure that the way they design and package new products fit in the realm of what GEN Yers expect. GEN Yers expect sharp, creative, and innovative styles and creations.

6. Advertise/Market Where GEN Yers Are: Most young people spend countless hours and days in front of their computer, at the mall, and in the movies. So placing ads before popular youth market films will reach the GEN Y audience very well. It is important that any ads speak the language of young people. Young people feel more comfortable seeing ads with actors that can relate to their age group. Unique and funny ads are essential for creating buzz for a new product or service and giving something young people can tell their friends about. In addition, advertising in popular youth magazines is a vital way to reach the GEN Y market. Furthermore, most GEN Yers have computers and access to the Internet, so advertising and collaborating with popular youth sites, like MTV.com, is an awesome way to reach the GEN Y market.

7. Street Teams/Peer-to-Peer Marketing: This is one of the best ways to reach GEN Yers. GEN Yers trust what their peers have to say, more than they do someone not their age. Street teams are an awesome way to rally youth around a new product or service and to get young people excited and engaged. It is important to ensure potential youth buyers trust the messenger. Young people are very smart and intelligent and can smell a fake ad or message a million miles away. Once a company loses that trust factor, it is very hard to regain that customer back. Street teams also are a good away to initiate buzz marketing.

8. Innovation/Incentives: Its important that a company marketing products/services to GEN Y consistently come out with new and innovative products on a regularly basis. GEN Yers expect continued new ideas and inventions on a regular basis, considering that we are used to such happenings from birth. GEN Yers also respond well to incentives, discounts, and free stuff. By utilizing a combination of those or all three, your company is sure to create a good initial buzz and interest in what you are trying to sell.

Getting down and dirty with creativity

By Nick Obrien

A lot of people’s first response to anything new is “No!”. People are often given a plethora of opportunities but they decline to pursue any of them. In college, there are tons of groups and organizations that they can join, but they decline because they do not want to interrupt their schedule of weekend drinks and seclusive groups.

My question is similar to a question that most writers ask: “How can one be creative without a strong background of experience?” Creativity, in my opinion, comes from living through many different experiences. For example, a person might ask a physics major if they can come up with a great idea for some type of theorem. Now, if the scientist is smart, they might be able to come up with a theory that works, but if they have a broad background, they might be able to catch people’s attention with their theory by applying it to Nascar or to dentures, or something more “everyday” that common people can understand.

One of the most famous geology papers I’ve read is titled “Kansas is flatter than a Pancake“. Bausch and Lomb, in conjuncture with a research institution, just published an empirical equation for explaining beer goggles — the effect that some drinking say they have when they decide to go home with someone they find in somber mode undesirable. Both of these are examples of adding life experience to research and creativity, and both are relatively famous. In my opinion, more should be done to incorporate the excitement of life into the dullness of science.

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